1/10/2023 0 Comments Insomniax for mac not deleting![]() In an ideal world, the Mac simply wakes, runs SD! (which either succeeds or fails) and shuts down again, even when sitting in a bag on a hotel room floor. "Set it and forget it" is exactly how this should work, and SD! should just notify me when an unexpected error (where "not connecting to the server while away" is expected) occurs.Īside, I'd also like the Mac to wakeup and run while the lid is closed. If I ask them to remember to turn on and off their backups every time they travel and/or take their laptop on the road, backups won't happen at all. this isn't a workable solution.Īs a system administrator, I need these types of things as simple as possible, I don't want people tinkering with the settings nor should they have to. Perhaps turn off your schedules while on the road? You don't have to delete them, just "Edit." each entry and uncheck the "automatically copy". "if then else fi", catching the error instead of just punting to the OS? Although, looking into SD! a bit, it looks like part of these operations are scripted calls to the OS. ![]() Yes, I can tell it's being displayed by MacOS. ![]() the "connection fails" window isn't being put up by us - it's actually being displayed by the OS, and we can't dismiss it. This is not terribly elegant, will errors be better addressed and indicated in the next version of SuperDuper?) I must open the log (Show Log) to see the error (in the log viewer the error is red) after which the schedule copy name also turns red in the "Scheduled Copies" window behind the log I'm reading. As the network volume is not available, it then pops up the "Scheduled Copies" window - presumably to indicate there was an error? Although, the scheduled backup name is not written in red to indicate an error. (Aside, if I click "OK" to dismiss the "Connection Failed" error, SuperDuper runs anyway. Should I write my own network volume mounting script and handle the failure myself in the script? I would like SuperDuper to fail gracefully and shut the Mac down (so it doesn't remain turned on needlessly for the rest of the night) without running the backup, obviously. However, it displays an error window "Connection failed" warning, and waits for user interaction (to dismiss the warning window). When a laptop wakes up off our network (on the road), and tries to connect to the network volume to access the sparseimage, it understandably fails. If game companies lose out by failing to offer their products to you, then look on it as their loss. If anyone here is considering purchasing a new computer then elect to go for the computer for your primary needs. I schedule Macs to wakeup and SuperDuper to run overnight, storing the sparseimage to a network volume. In the end the issue is not about MAC v PC (or indeed any other platform), it is about game companies offering consumer choice.
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